I love a good Wild West adventure if it is sprinkled with a little fantasy/supernatural magic. The concept of the “Weird West,” as it is called (also the name of a game), captivates me, as there are plenty of urban legends and folklore elements surrounding it. Now, developer Eschatology Entertainment has provided new details about its upcoming project, a Wild West FPS Souls-like.

Guns of Eschaton is a Souls-like FPS set in a mystical Western setting. Think something akin to Tombwater but in full 3D. Here is what the press release says about Guns of Eschaton:

“Publisher 4Divinity and developer Eschatology Entertainment have today announced Guns of Eschaton, a mystical Western first-person shooter fused with a Souls-like challenge and the final original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including Half Life 2 and Dishonored.

Set in nineteenth-century America, Guns of Eschaton draws upon iconic historical figures and mythic archetypes of the Old West, reimagined within a fantastical apocalyptic world, where every enemy encounter means risking death.

Guns of Eschaton sends players on a journey from the West to the East Coast through a dying America. In this apocalyptic world, every enemy encounter becomes a test of preparation, resource management, and survival.

Players will learn to tackle enemy encounters through the use of specialised ammunition, well-timed parries, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game’s strategic combat. Just remember: Every. Shot. Counts.”

Fuad Kuliev, Studio Head at Eschatology Entertainment, commented on the announcement, stating: “We are incredibly honoured to be revealing Guns of Eschaton, the final project shaped by the extraordinary vision of Viktor Antonov. From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today.

Viktor’s imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our publisher, 4Divinity.”

I am really intrigued by Guns of Eschaton. Souls-likes are hit or miss for me, but even if I don’t enjoy playing it, I’ll enjoy watching folks play. Regardless, Guns of Eschaton looks like a really interesting project, and I can’t wait to see more.

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Alexx Aplin

Alexx has been writing about video games for almost 10 years, and has seen most of the good, bad and ugly of the industry. After spending most of the past decade writing for other people, he decided to band together with a few others, to create a diverse place that will create content for gaming enthusiasts, by gaming enthusiasts.

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