I was 50/50 on doing a third part, but here we are. You know how this works now. I find a bunch of games that have demos, I give you a list of 10 to check out, and then we pretend like either of us is going to bother playing a majority of them. The same thing I did on Tuesday, and I did on Wednesday, let’s go!
Trash Day, developed by Off By One Games – 2026
I’ll be honest, this was one of the games I added after doing the last article, and it is the reason I am doing this one. Trash Day is a co-op-focused physics-based adventure where you play as a squad of raccoons collecting trash, and that sound you’ve just heard is the sound of our own raccoon (Alexx) falling over himself to go wishlist this one. However, that alone wasn’t what sold Trash Day to me. Again, it was one of those Instagram videos where the team showed off that you don’t need team talk or voice chat to communicate. In Trash Day, you can use creative sign language.
Cat Me If You Can, developed by Cosmic Stag Games – Q3 2026
The other game that instantly made me jump to Steam to wishlist (and do this) was Cosmic Stag Games’ Cat Me If You Can. Once again, I was bowled over by a visual style because Cat Me If You Can is a hidden object casual puzzle game in a wonderful high-contrast monotonal world where you take pictures to catch cats. Once you take a picture of the furry little (choosing my words carefully) creatures, they become colorful and stand out in such a black and white world. I’m sold!
About Fishing, developed by The Water Museum – 2026
From wholesome and pretty visuals to delving headfirst into the anal cavity of the PS1 with mouth wide open. A bit of a horror game but more so in the psychological/thriller aspect, which I love. About Fishing is a game about fishing. You play as a young woman who used to go fishing with, I’m going to say it’s her dad, who once dragged a body of a dead woman ashore? It is a mystery game, so it is a bit vague. It is also inspired by Shenmue, so I hope you like waiting for hours.
TANUKI: Pon’s Summer, developed by Denkiworks – TBA
Yes, it is another postal worker job-sim game; I am supposed to be writing the review for Letter Lost right now too. In TANUKI: Pon’s Summer, you play as Pon, a lazy little Tanuki who just so happens to work for the post office, so you go about delivering packages around town a month ahead of the Tanuki Festival (based on the 阿波の狸まつり). Deliver packages and restore the town before the end of summer, what is not to love?
Car Mechanic Simulator 2026, developed by Red Dot Games – 2026
I’ve not done a car one for a while, so let’s do one that’s returning after five years. Red Dot Games’ Car Mechanic Simulator is one of those weird job simulators with that “Euro-jank,” as I call it. It is rough, it is raw, but it is doing something that no other game is really doing. If you see that there is a problem with the engine, you can break it down and rebuild it. However, most interestingly, this year’s release is surprisingly the first to feature co-op multiplayer.
Hollow Home, developed by Twigames Inc. – 2026
I’ll tell you the email title that caught my eye on this one, “Hollow Home, a Ukrainian RPG Inspired By Disco Elysium.” You play as Maksym, a “14-year-old boy whose father is serving at the front and whose mother is away when the invasion begins. Alone in his city, Maksym must navigate a city under siege, form connections with the people who remain, and make impossible choices with limited time and fewer resources every day.” It certainly went on my wishlist after that, especially with the developer being Ukrainian-based.
Screenbound, developed by Crescent Moon Games and Radical Forge – September 10th
If you haven’t seen this one yet, you might want to get painkillers. Screenbound has you playing as a character in a 3D platformer who, while doing the whole 3D platforming business, is playing a 2D platformer of the same game on a GBA. At least that was the initial premise, as the team revealed at faux-E3 that, in fact, the team has also worked on adding a top-down 90s RPG-style level as the second level in the demo. Shine on you crazy “5D platformer” diamond!
Harder Parkour, developed by massivefx – TBA
Sticking with a game you’ll swear at for timing a jump wrong, I stumbled across this weird little monster of a game the other day and didn’t know where to fit it in. In essence, Harder Parkour is a game about traversing a world that is a bit messed up – you climb, clamber, and hope you don’t fall off of books, trees, rocks, and all manner of whatever cheap assets on the store (that’s a joke), as you guide a puppy through this world. Indeed, that’s a Dalmatian in your bag, and your job is to get ’em across the map.
Thank You For Your Application, developed by IceLemonTea Studio – June 19th
Another Papers, Please game, and the first with a release date within spitting distance of the article going out, Thank You For Your Application is a depressing, semi-Cyberpunk-esque point-and-click game. Your job is to effectively be the person conducting interviews in a capitalist dystopian world to fill out the requirements of the largest company (cough mega corporation cough) in Aeropolis City. Might as well get some training in before we head that direction.
Silent Shark, developed by John Goering – TBA
I actually swore when I saw this one. I could have gone with Forensics: Crime Scene Detective, Retro Arcade Shop Simulator, or even Bering Tonnage, but I didn’t. I’ve gone with the game with an AI notice because I think the game itself is a cool idea, and swore profusely at the AI-usage notice. In Silent Shark, you are a mix of Quartermaster, Navigator, and Weapons Officer aboard a submarine in the Pacific during World War II, but here is the thing: You can only use the maps. Yes, this is a very boring old man game, and I am a very boring old man.
A game only for people older than dust itself, you use a protractor, a pair of compasses, a ruler, and trigonometry. All to “approach, intercept, strike unseen, and withdraw into the deep.” This is a fantastic idea that can only happen in the indie gaming space, but sadly, it is marred by the use of AI to “clean up/texture” the maps. It is an indie game. It is supposed to look rough and weird.
I could sit here until Monday, giving another hundred or so recommendations – as I was writing this sentence alone, I just found Swain Games’ Miniature Painter Simulator. If your wishlist on Steam isn’t in the hundreds, if not thousands, by this point, then I don’t know what you are doing. Go out there, find some demos, find some awesome indie games to wishlist, and tell us about them below!
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Keiran McEwen