I love collect-a-thon platformers as much as the next guy. There’s something about colorful worlds full of colorful characters and secrets that usually gets me eager to explore. Unfortunately, Teeto doesn’t quite excite me the same way that some of the genre classics have. Let’s get into it.
Teeto, developed by Eat Pant Games, puts you in the role of the titular character, a lab creation meant to stop shadow creatures that have appeared all over the world. After an accident at Ace Laboratories, all humanity went missing, inanimate objects became sentient, and shadow creatures invaded. Now, Teeto has to team up with Nory, his creator, to stop the shadow creatures and figure out what happened to humanity.

You can play Teeto either in single player or in split-screen co-op, exploring all of the colorful levels together. You’ll be able to find “baby Michaels,” baby clones of a science experiment called Michael, scattered around each level, as well as Vionite, which is needed to progress. There are also star collectibles, and if you collect enough in a level, you can unlock a variety of things.
Teeto can transform into various forms using Nory’s backpack, and those forms allow him to do things such as grapple, melt ice, break walls open, and more. Teeto can also ground pound, glide, double jump, and more. Unfortunately, the controls feel a little floaty, and the levels feel fairly simplistic.

There are secrets in each level, but if you explore while paying even the slightest bit of attention, you’ll be able to find them. The annoying part is that sometimes, if you don’t keep a transformation ability, you won’t be able to go back and get it later on. This will cause you to have to replay a level to get a collectable you missed, simply because you can only hold one transformation at a time.
As you explore, there will be puzzles and NPCs that have problems they need you to solve. These NPCs are colorful and fun, but the puzzles aren’t all that interesting. It also doesn’t help that sometimes the platforming feels weird. I’m not sure exactly what it is, whether it is the camera, the floatiness, or a combination of both, but the platforming definitely feels strange at times.

The transformation mechanic is cool, though I wish the developer had made different transformations unlockable over time, without a limit on how many you could carry. Having to decide what transformation you hold onto, not knowing if you’ll be able to get everything, just causes you to have to replay levels unnecessarily.
With that said, I really like the visuals and the music in Teeto. The levels are colorful, and the soundtrack is decent, with some upbeat tracks here and there. Where Teeto shines compared to a lot of other indie platformers of its kind is the voice acting. The voice acting is really solid, and I thought it matched the style of the game perfectly.

Overall, I would say that Teeto is good but not great. I enjoyed playing through its colorful levels, but I don’t think I’m all that compelled to return to it for any sort of completionist 100% experience. It isn’t as good (in my opinion) as Yooka-Laylee or other indies of its kind, but it is definitely worth the price of admission.
A PC Review Copy of Teeto was provided by Super Rare Games for this review.
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