Set on the side of World War 2 where we thought Hitler was still scum, up there with Joanne Rowling, Margret Thatcher, and one guy who lives around your place who can’t park for toffee. Ground of Aces is one of my…
Stylish action games always catch my attention. From Devil May Cry to Souls-adjacent things, whether I like them or not, there is always room for a good action game. With Bloodborne 2 (or a Bloodborne remaster) nowhere to be seen, it looks…
The idea of cloning has always inspired horror content. Movies like Face Off (spawned from a Stephen King novel) have played with the idea of the horrors of something wearing our faces. Now, Behavior Interactive is excited to publish a game from…
It feels like a chorus I keep repeating right now, but I’ve been meaning to get a preview done on Assetto Corsa EVO for a couple of months now, and I think most people can understand a little why. The performance has…
Motion Twin (developer of Dead Cells) has been working hard on its Early Access project, Windblown. Since it launched in October 2024, Windblown has been slowly growing into a solid Roguelike experience. While it recently released an update adding a new game…
I keep an eye on a lot of early-access games, especially Rogue-likes. However, after a while sometimes games slip through my field of view and I forget for a while. Penny Blood: Hellbound is one such game. However, it just came back…
In a sea of Rogue-likes, very few really stand out above the rest. Games like Hades (and its sequel), Vampire Survivors, and a host of other Rogue-likes have stood out while the market oversaturated itself. One that stood out for me was…
We’re getting close to the end of the year, and a lot of people think that means that releases are slowing down. That only really works for AAA games, as Indie devs release things later or more frequently. Innervoid Interactive is running…
I’ve been following Trash Goblin for a while now, and I was immediately excited about it when I began to see trailers popping up. Now that Trash Goblin is in Early Access, I can say that it is shaping up to be…
Sometimes sandbox games drag on, giving you a bit too much freedom. Others give just enough freedom while letting you establish a casual, relaxing gameplay loop. Time to Morp, developed by Team Halfbeard from Latvia, manages to rein things in properly but…