Day of the Devs is a significant celebration of smaller studios and titles that might be our next great sleeper hits. I’m sure a lot of folks have their eyes on The Game Awards 2025 for big reveals and trailers, but these indie showcases often offer far more variety. Of course, this year’s exception is the fact that everyone seems to be making a game starring a frog, but who’s complaining? Here’s a full Day of the Devs – The Game Awards Edition 2025 rundown if you missed the showcase.

First up, we got a glimpse of Awaysis, releasing next year. Awaysis is a 3D co-op game where you compete against your friends while working together, hacking and slashing away through levels together. Next, Eldamar Studio showed a trailer for the horror title Lucid Falls. The game puts players on a journey to use light, gravity, and a mysterious artifact to uncover the secrets of the titular town. On a lighter note, the slice-of-life game Rockbeasts followed, with rhythm mechanics and dialogue choices guiding the player through the management of a humanoid rock band.

Triangle Wave showed off Stretchmancer, a trippy adventure game in which you can stretch your limbs to solve puzzles. Then we saw Virtue and a Sledgehammer, a game from Deconstructeam and Selkie Harbour. Here, you’re literally breaking down your childhood memories and past with a sledgehammer. There’s a sort of Telltale vibe here I’m really feeling. Run an animal cafe in the next game trailer in Day Of The Devs – The Game Awards Edition 2025, Beastro from Timberline Studio. The wild thing, no pun intended, is you’re running the cafe by playing a deckbuilder with roguelike elements.

Historia showcased their new game, Un:Me, which was the first to really wow me in the show. By controlling a version of yourself trapped in your own mind, your goal is to figure out which other versions of you are fake versions. The art direction looked really great, and I liked the surrealism to it all. An experimental game called Soundgrass was up next, made by composer Marcel Enderle. Through a sci-fi narrative, you utilize audio to solve puzzles. It seems like it’ll be a good time if you’re looking for a nice challenge to your ears and gaming skills.

I think the jaw-dropping moment of the show was BONE Assembly’s The Dungeon Experience. In a silly tone and some serious, irreverent humor akin to Adult Swim-type animated shows, the game trailer essentially tells you nothing. Still, it was something that really did stick with me after the showcase. Following that incomprehensible trailer was a battle royale set to the style of a top-down Zelda game. Scramble Knights Royale gives you biomes, dungeons, and bosses to explore and defeat, all while pitting you against others doing the same thing.

Mirria gave us a look at many 3D puzzles that can be solved by rotating and moving objects. Then, Luckshot Games previewed a 3D platformer called Big Hops that looks like a Mario game meets Wind Waker‘s art style. Using your tongue to traverse lands, you play a frog who runs around, presumably for some reason, but not one that was super clear—still looked fun, though! A new collective of retro-inspired games called CorgiSpace is on the way, as is a firefighter game where you have to answer the call of a literal volcano. It looks pretty wild, and not a job I’d want by any means.

Dogpile looked interesting, tasking you with stacking dogs like Suika to solve stages. Then, Unshine Arcade gave us a glimpse of a horror roguelike that uses twin-stick mechanics to fight off a mysterious villain lurking in the shadows. Moomintroll: Winter’s Warmth looks to bridge the popular Finnish cartoon with Winter Burrow vibes. Next, Demon Tides, the sequel to Demon Surf, showed off more breakneck platforming via rail grinding that we loved from the first. That will be released on February 19th, 2026.

Frog Sqwad, another frog game in this stacked Day of the Devs – The Game Awards Edition 2025 showcase, was next, with co-op mayhem as you look to satiate the Swamp King’s immeasurable hunger. Then, procedurally generated solar system explorers rejoiced for Astromine, a game that combines discovery and space combat.

Next, Find Your Words from Capybara Games showed off the penultimate trailer for the show. This was my game of the show by far. As Oscar, a nonverbal individual, you solve puzzles and communicate with camp kids while running a summer camp. Developed by two dads of nonverbal kids, the goal is to show how this style of communication might actually take place in the real world. I loved the inclusivity and the cartoon art style, but the meaning behind it really resonated with me. Closing out the show with an NES game would have been my last guess ever, but Xcavator 2025 is just that. I think ending with Find Your Words would have packed a more potent punch to send us home.

There you have it! That’s the full rundown for the Day of the Devs – The Game Awards Edition 2025. Let us know in the comments if anything really caught your eye or immediately made your Steam Wishlist.

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