The idea of cloning has always inspired horror content. Movies like Face Off (spawned from a Stephen King novel) have played with the idea of the horrors of something wearing our faces. Now, Behavior Interactive is excited to publish a game from developer NightByte Games.
Spawned as a class project before becoming fully realized via a Game Jam, NightByte Games’ It Has My Face is a dystopian nightmare of cloning and procedural generation. What if you had a clone trying to kill you, but the city kept changing? Where would you hide? How would you kill it before it killed you? Here is what the press release says about It Has My Face:
“Behaviour Interactive (Dead by Daylight) is almost embarrassingly excited to publish It Has My Face, a first-person horror Rogue-lite from indie developer and sibling duo NightByte Games (Samurai Survivors). It Has My Face is a paranoid procedural nightmare. Exploring a mysterious, dystopian city, you must hunt and kill your clone… before it kills you.
Conceived as a class project before eventually being realized in a game jam, It Has My Face went on to gain a devoted following on itch.io. Now players can hunt their clones in the game’s Steam Demo, and wishlist in preparation for an Early Access launch later this year.
Behaviour revealed It Has My Face’s Announcement Trailer during the live PAX East Broadcast, alongside the Early Access announcement and a message from NightByte Games’ founder Salih Ünal.
Delve into a procedurally generated experience where each run pits you against your clone in a deadly game of cat… and cat. This brand-new experience combines the popular genres of horror, thrillers, Rogue-lites, and social deception games.
Progress through a uniquely unsettling adventure, unlocking new tactics to survive each threat you encounter. As you advance through the story, new dangers, enemies, and challenges wait to test you.
Experience an atmosphere of intense paranoia as your clone lurks among the crowd, ready to eliminate you at any moment. Enjoy fully emergent gameplay with randomized AI, maps, and weapons. Kill your clone using a variety of tools, environmental interactions, and crowd behaviors.
Explore a strange, dystopian reality to uncover the story behind the clones. Reveal the truth about these mysterious impostors as you fight for the very survival of humanity.”
This idea is a really cool way to use the procedural generation of Rogue-lites to emphasize the horror of being hunted. Also, making your visage the horror you face ramps up the tension even more. It Has My Face will be coming to Early Access this year, and I’m very excited for it.
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