My friend recently asked if I was up for purchasing Hunt: Showdown while it was on sale. I was skeptical, as I thought it was still in Early Access, as most beta periods last several years in that state. However, to my…
I’ll put my hands up and say it, sometimes I’m glad idiots will call people like me a shill. It makes those times when some call me too critical all the sweeter. I get called many things from both sides, I’m like…
My fondest memories with my original Xbox stem from Halo 2. I sunk dozens upon dozens of hours cutting my teeth on my FPS skills and had fun in unconventional methods, as I found different ways to break the game, play stylistically,…
Warning: This game is not suitable for children, viewer discretion is advised. Additionally, the trailer in this article is not suitable for children. I have made it no secret over the years that I am a fan of Indie games. In fact,…
What The Golf, between this and bullshots, someone might think I’m going for the world record on articles with titles that parents do a double-take after reading. What The Golf? is a golf game with very little actual golf in it. With a title…
Beat-em-ups were the bread and butter of the fourth generation of video games, particularly on the SNES and Genesis. The arcade would guzzle coins straight from the player with tough-as-nails bosses and, even though these games were short, the machines would get…
Recently I’ve been watching an Australian show called Wentworth, a reimagining of the late 70s/80s Australian soap opera Prisoner Cell Block H. Ignore that it was written by one of the best Doctor Who writers since Chibnall took over. It is much better, grittier,…
I am an idiot sometimes. Now that we’ve gotten something obvious out of the way, let’s talk about a game I’ve been playing again for the last week, Hacknet. I’ve previously mentioned it in a review of NITE Team 4 a year…
It feels like sandbox open-world games were a dime-a-dozen in the 2010s, whether it was Far Cry, Just Cause, or Assassin’s Creed, among others. These games oversaturated the market, with bits of long-winded exposition, while giving the player the freedom to do…
For about a month now I’ve been kicking around this idea for an article on turn-based strategy/tactics games, specifically those that tend to mimic X-com or XCOM. I’d been playing with the idea because there are a few games that get those mechanics right…