Often, I’ll have days where I don’t sleep well. On those days I’ll nap a lot, generally not enjoy everything around me, and the last thing I want to do after a long day with very little sleep and after I’ve had…
What’s the main appeal of a first-person shooter? I’d wager the majority of gamers would answer that it’s the thrill ride one gets being in control of a protagonist up against an onslaught of foes, only given the tool in their hands…
I love games like Marble Madness and Super Monkey Ball. The obstacle courses that test your balance, physics knowledge, and platforming skills are always so much fun. Glyph takes that idea and wraps it up in a classic collect-a-thon style, and it…
We Are Football is a title I keep reading either aloud or in my head in a very working-class northern (English) accent, and I don’t know why. Maybe it is because my view of football, or as those that hate it call…
When a game has a gimmick, how good the game will turn out to be is solely dependent on how well it’s taken advantage of and expanded upon. Ideally, it doesn’t wear out its welcome and become stale in mere minutes. As…
I’ve mentioned in at least one video over on our YouTube channel that I was born with a neurological condition known as cerebral palsy. It’s a disability which, among several other things negatively affects my hand-eye coordination. In light of this, I’ve…
One of the standout indie announcements of E3 2021 for me was Dark Deity. Revealed during the Freedom Games showcase and released shortly after, Dark Deity is a game that makes its inspiration very clear. While it may seem like a clone…
Communication is one of mankind’s greatest feats, as it separates us from other species by showing we can share intelligence to achieve a common goal. Video games have explored this with asynchronous multiplayer, most notably in the VR title Keep Talking and…
Chivalry: Medieval Warfare is one of my most played games of all time. The first-person knight simulator introduced a refined, skill-based form of combat to me that was as addictive as it was engaging and visceral. I made it a habit to play…
With a deep background in rhythm games, I got a peek at Aerial_Knight’s Never Yield and found myself aching to play it. Pulled in by the futuristic theme and the prospect of an easy clear of my most proficient genre, I dove in gleefully.…