Back in 2021, I reviewed Fabraz’s Demon Turf, a collect-a-thon platformer that (in my opinion) set the bar for mobility regarding platformers from independent developers. Its pseudo-sequel, Demon Turf: Neon Splash, was a little smaller and more focused on its platforming than collecting, but still a lot of fun. Now, Fabraz is back with Demon Tides, which has a new look, new moves, and a lot of fun packed in.
Demon Tides follows the events of Demon Turf and follows Demon Queen Beebz as she accepts a summons from Demon King Ragnar. Ragnar is a demon king from another realm, and proclaims that he is her father. Along with her friends and a cast of colorful characters, you’ll explore the vast oceans of Ragnar’s Rock.
I hate to start this review out by making a comparison to another game. However, after spending time with Demon Tides, the best way I can describe it is if The Legend of Zelda: Wind Waker were a platformer. All throughout the oceans of Ragnar’s Rock, there are platforming challenges, things to do, and secrets to find.

All of Beebz’s abilities, from wall running to double jumping, snake form swimming, and more, are back in Demon Tides. The movement feels better than ever, and there are so many ways to solve various platforming problems in-game. The developers at Fabraz took the time to make sure that mostly every challenge could be solved in a variety of ways, depending on your skillset.
Abilities can be adjusted with talismans, which can be purchased and equipped to adjust your abilities. Between the talismans and the new abilities you can get, Beebz’s platforming feels better than ever.

Additionally, you can collect all sorts of items, including currency to buy outfits, hairstyles, and other collectibles. The open world of Ragnar’s Rock feels lush and exciting, and the story is just as fun and silly as Demon Turf’s. The cast of characters feels colorful and interesting, but they don’t overstay their welcome. A few of the jokes feel a little dated, but it works in a charming way.
The soundtrack and the visual art style are both perfect for this sort of adventure too. The art style, becoming a colorful and lush 3D vibe instead of the 2D-ish pixel style in a 3D plane is such a nice evolution. I liked Demon Turf’s art, but this makes the characters feel just as expressive, with more fluid movement and animation.

Overall, if you’re a fan of Demon Turf, Demon Tides is more of what you loved, with some new stuff thrown in. I’ve been a little cagey with the newer details, because I don’t want some of the cooler secrets to be revealed before you play. Seriously, Demon Tides is a fantastic platformer. Go check it out!
A PC Review Copy of Demon Tides was provided by Fabraz for the purposes of this review.

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