I enjoyed Trash Goblin when I checked it out during its Early Access period. However, a friend recently reminded me that the development team has added a variety of accessibility features based on player feedback. So, let’s start the first “Accessibility Report Card” and talk about what Trash Goblin has improved on since it was released.
One of the first things I noticed going back into Trash Goblin is that there are more control options. You can navigate the shop using the WASD, Arrow Keys, or Mouse. This gives people more control over how they manage various aspects of navigation in Trash Goblin, which is a big help. I prefer using the Arrow Keys or Mouse over WASD, but everyone has their preferences and needs.
WASD can also be used now to rotate trinkets while doing things such as cleaning or chiseling, with various rotation speeds being available. While we’re at it, you can also adjust various control options for cleaning and chiseling, which will make things more customizable depending on your needs.
You can toggle camera edge movement on or off, as well as highlight grime on an object, which lets you see what needs to be cleaned. This is a function similar to Powerwash Simulator, which makes cleaning a breeze.

Trash Goblin also doesn’t have any time constraints or fail states, which is great for people who just want to relax and work on things. The developers have also added a Trinketpedia that keeps track of every trinket that you found, cleaned, upcycled, and sold. I personally love this because it lets me keep track of things and reference things in case I forget what a certain piece looks like.
Adding to the whole keeping track of things element, there is also a new quest tracker. This quest tracker also lets you keep track of important customers, letting players take their time in case they need to take breaks between play sessions.

Accessible font options have also been added, including changing the size and display speed of the text. This is just the tip of the iceberg too, because the developers of Trash Goblin have stated that they are continuing to add accessibility features. So, by the time this article goes live, there might be even more!
As the first entry in the Accessibility Report Card series, I think that Trash Goblin and its developer, Spilt Milk Studios, earn an A. Sure, there could probably be a few other things to improve the overall grade. However, this is a very accessible game for a wide range of players. If you are looking for a cozy game that is accessible, Trash Goblin fits the bill by far. Plus, with the developers working on more updates, more accessibility features are sure to be added in the future.

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