Just when I thought I’d seen everything, along comes Final Sentence, a multiplayer, typing-based battle royale game. In each match of Final Sentence, you and however many other players joined the same server are all in a dimly-lit room, chained to desks with typewriters atop them. In front of every player stands a masked NPC who’s dressed in all black and holding a revolver. Your objective is to be the first player on the server to complete five rounds of typing challenges as quickly and accurately as possible, lest you be murdered by your assigned black-clad NPC for failing to do so.

Each match of Final Sentence is broken into five rounds of typing challenges. You don’t need to type capital letters when they appear, but spaces and punctuation are required. You type whatever is on the current line and then press either Enter or the Space Bar to move to the next line. If you make a mistake on any line, you have to start typing that line again from the beginning. Once you’ve properly typed every line in a round, you’re given a few seconds’ reprieve before the next round begins – assuming you haven’t already lost the match by then.

If you make three typing mistakes during a round, you’re forced to stop typing so the masked NPC standing in front of you can play a round of Russian Roulette with you. They start with no bullets loaded into their revolver; each time you trigger a game of roulette, they’ll load one more live round into their gun and attempt to shoot you. You might be killed right then and there, but if you survive that roulette round, you’re allowed to continue typing where you left off. Again, that’s assuming no other player has managed to win the match by then.

At the top of the screen, you’ll see how close every player is to winning the match. The faster and more accurately you type every line put before you, the faster you’ll progress toward winning the match. The first player to reach their final round and properly type everything it contains is declared the winner, whereupon all other remaining players are executed by their assigned masked NPCs. If you win the match, you’re allowed to live and even allowed to flip off the NPC standing in front of you, though it’s not clear whether or not they actually see you do so.

Final Sentence has a demo that’s playable as part of the October 2025 Steam Next Fest. Since I recently reviewed Cryptmaster, another typing-focused game I greatly enjoy, Alexx brought the Final Sentence demo to my attention. I’m impressed by what I’ve seen in Final Sentence’s demo, though I do have a couple of complaints about it. For one, Final Sentence has an optional voice chat you can use while you’re in a match, but I’m really not sure why it’s there. I don’t think players are exactly encouraged to strike up conversations amongst themselves while they’re typing for their very lives.

Final Sentence gives players the option to host their own servers. If you’re playing with a group of your friends without any randos, I can see a use case for voice chat functionality. Trying to beat your friends in a typing competition with your (virtual) lives at stake could present opportunities for some excellent banter. Other than that scenario, I don’t see anything that justifies the presence of voice chat. Since participating in voice chat doesn’t seem to be required, an option to turn it off wouldn’t go amiss. I could do without the voices of other players distracting me during matches.

Secondly, as you participate in matches of Final Sentence, you gain experience and level up. Maybe that system just hasn’t been expanded upon in the current demo, but as things stand right now, I haven’t seen any explanations as to why you level up. Don’t get me wrong, I’m not opposed to the idea of games having leveling systems; my years as a dedicated World of Warcraft player are testament to that. Nevertheless, I hope the launch version of Final Sentence shows players that there’s actually a point to gaining experience and leveling up. It’d be nice to feel like I’m working toward something.

I’d be remiss if I didn’t mention the potential accessibility concerns posed by Final Sentence’s gameplay. Since the entirety of the core gameplay loop expects you to type quickly and accurately while under increasing pressure, Final Sentence will probably give you trouble if you have any difficulty when it comes to typing. I have a weird typing style because of my disability, and I’ve managed to win a match or two despite that, but I’m not suggesting that’s a universal experience. Admittedly, I don’t really know how Final Sentence could be made more accessible, but I’ll be keeping an eye on its development.

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David Sanders

David Sanders is, at his core, a man who's just trying to get through his game backlog before the heat death of the universe, and yet can't seem to stop adding to said game backlog. He greatly enjoys many different varieties of games, particularly several notable RPGs and turn-based strategy titles. When he's not helping to build or plan computers for friends, he can usually be found gaming on his personal machine or listening to an audiobook to unwind.

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